Quantcast
Channel: Review RSS feed - Old Good STALKER Evolution mod for S.T.A.L.K.E.R. Shadow of Chernobyl - ModDB
Viewing all articles
Browse latest Browse all 90

Old Good STALKER Evolution review by NightStalker12

$
0
0
This mod mainly suffers from various bad design choices, forget all the crashes and instability. Sin #1. Wasting the players for no damn reason. Having to find the code for X10 had no reason to be so long as it did other then to pad out, and waste your time. Why couldn't Doctor just give you the fucking codes when you go to AU the second time for fuck sakes? Sin #2. The god awful gunplay. Firearms feel underpowered and enemies tank shot after shot irrelevant of who they are, sometimes without as much as flinching and instantly hosing you down with automatic fire. Sin #3. This mod becomes a shitpost halfway through. Spoilers ahead: When entering dead city, you get teleported right ontop of hot spots full of zombies and other mutants. Also the poltergeists start blaring out random music for some reason? This was just taunting the player with retardation at this point. Who the fuck thought this was a good idea for either of these things?! And with strike 3 i realized that that there is no way this mod should ever get a score higher 6. I thought mods were supposed to improve upon aspects of the original game, not make them 10 times worse? Up until you enter Radar it's quite enjoyable, after that it's all seemingly downhill. What a waste of potential.

Viewing all articles
Browse latest Browse all 90

Trending Articles